Digital game revenues will account for $94.4 billion or 87% of the global market. Mobile is the most lucrative segment, with smartphone and tablet gaming growing 19% year on year to $46.1 billion, claiming 42% of the market. In 2020, mobile gaming will represent just more than half of …Brazil is the 13th largest video game market in the world as of 2017, and the largest in Latin America, with a revenue of 1,3 billion US dollars. Video games were not permitted for import into Brazil until the 1990s, and were then heavily taxed as nonessential goods. As a result, a black market developed around pirating games, driven by the lack of official channels for purchasing games.
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